0.0.1
Compatibility
Changes
Changelog Initial Release
The first release of Minecraft is too ez.
Added Overheating system in the Nether. Water drinking requirement to survive high temperatures. Slower mining speed. Stamina system. Mob level system. Defensive animal behavior. More realistic bow shooting. Chance for blocks to not drop when broken. Unstable or falling block mechanics. Height-related difficulty mechanics. Limited or disabled swimming. No classic checkpoint system. Passive-looking threats that may become aggressive. Notes
This is the first version of the mod. Some features may still be adjusted, balanced, or expanded in future updates. More difficulty mechanics are planned.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8zD9wVHA:Wc1Dz8HV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8zD9wVHA:Wc1Dz8HV"
}

