0.2.1
Compatibility
Required content
Changes
Added 1 new mob room to the Desert Trial
Added a crafting recipe for the Brazier
Highland Helmet now displays a tooltip for its unique effect
Reworked the shockwave from the Whirlwind axe. The projectile is now fired from a right click function (ideally it would be when the player swings, but Better Combat overrides this and it isn't technically swinging. This overall functionality is still a wip)
Also fixed the forced rotation of the player whenever the projectile was fired.
Necromancer Changes:
Necromancers now have a emissive texture.
Necromancers now spawn new particles when summoning mobs.
Necromancers projectiles are no longer effected by gravity and have a lifespan.
Slightly lowered the knockback of the Necromancer projectile. (-1)
Slightly increased the damage of the Necromancer projectile. (+2)
Added a unique texture to the Necromancer projectile
Increased the range in which players activate the Necromancer's summoning
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CtIuPeOi:LeF71DZ5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CtIuPeOi:LeF71DZ5"
}

