0.1.1
Compatibility
Required content
Changes
-
Changed the Desert Trial terrain generation type from bury to beard box
-
Adjusted the height range of the Desert Trial to be lower
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Fixed Desert Trial vaults not allowing players to insert keys for loot ( state_updating_resumes_at were not set to 0 )
-
Fixed a jigsaw block in the 'desert_trial_forked' room not connecting to other pieces of the structure
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Added a trial spawner to the anchor room of the desert trial
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Added several more room types to the Desert Trial
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Added a recipe for Iron Knee pads
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Lightning Rod artifact will now spawn electric sparks around the area it will strike
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Fixed the artifact cooldowns actually making cooldowns take longer
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Boots of Swiftness now you the swiftfooted effect instead of a direct attribute modifier
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Boots of Swiftness now take durability when used in survival
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Added artifact cooldown logic to Boots of Swiftness
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Added Stone Pillars
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CtIuPeOi:ghvBavdc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CtIuPeOi:ghvBavdc"
}

