1.14.0
Compatibility
Required content
Changes
For Minecraft 1.21.11 (Fabric, client-side). Drop mclabs-addons-1.14.0.jar into your mods folder alongside Fabric API, Mod Menu, and Cloth Config.
⚠️ Delete any older jar first. If a 1.13.x-or-older jar is still in mods, the game now stops at launch with a clear message instead of silently running two copies — remove it and relaunch.
Added
- New Runner Jobs HUD widget. Tracks MCLabs Runner job postings straight from chat — posted, completed, and failed counts plus the total money earned this session — as a draggable HUD widget, with a Reset Session action in the HUD editor's inspector.
- A low-jobs alarm for the Runner Jobs widget. Turn it on in the HUD editor and pick a threshold and alert sound; the moment your posted jobs drop to that number, a red on-screen title appears with a white "N jobs left" subtitle and the alert tone plays twice so it's hard to miss. It fires once per dip (not repeatedly while low) and re-arms when you reset the session.
- A Runner Leaderboard ranks the runners working your jobs. A new Stats button in the HUD editor opens a full-screen table of everyone who's completed a job you posted — each row shows their player head, jobs done and failed, Completion %, Avg Time, and total value sold, ranked by jobs completed. Hover a runner to watch their character model run in place beside the list, and click to roll open a shutter under their row with their most recent completed jobs — drug, value, time taken and date, ten to a page with
</>turners. It fills in automatically from chat as jobs finish and persists across relogs (average time is a rough estimate); open/supplierany time to re-sync how many jobs you have posted. Clearing the board asks for confirmation first, so an accidental click can't wipe it.
Changed
- The mod's internal id is now
labsaddons, completing the rename to MCLabs Addons. Nothing changes in how the mod looks or works — everything carries over automatically on first launch:- All settings — HUD layouts, colors, timers, and tracked state — move from
config/fishbite.jsontoconfig/labsaddons.json. The old file is left in place as a backup. - Custom key bindings for Open HUD Editor, Deposit Chemtainer, and Withdraw Chemtainer are carried over from Minecraft's
options.txt, so rebound keys stay exactly where you put them.
- All settings — HUD layouts, colors, timers, and tracked state — move from
- Remove the old jar when updating (see the note above).
- The build now produces
mclabs-addons-<version>.jardirectly (previously it built under the old name and was renamed at release time).
Fixed
- Hardened item and runner parsing against malformed server data. An item whose "Charges" lore held an absurdly large number could crash the client while drawing the remaining-uses overlay; it now ignores the value instead. A failed player-skin lookup on the runner screens no longer sticks on the default skin until restart — it retries. And the per-runner leaderboard is now capped so a stray or malicious server can't grow the config file without limit.
Full changelog: https://github.com/Jade-Cod/mclabs-addons/compare/v1.13.0...v1.14.0
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:W09tZtbv:cXNfuUNA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:W09tZtbv:cXNfuUNA"
}



