Tags
Creators
Details
1.3.0-alpha.18
Compatibility
Required content
Changes
Developer's Note
I've started working on reimplementing Overlays.
This release does include the new variables backend, but isn't used anywhere yet.I am planning on making an Overlays screen, similar to the shader selection screen, allowing players to re-order overlays (with the eventual goal of an 'advanced' text-editor screen for custom overlays).
- Updated Bundled Luminance
- You can now reorder shaders on the Shader Selection Screen by dragging over another shader.
- Note: Keybindings will cycle the first shader in the list.
Report bugs here.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6CTGnrNg:uPvUifVm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6CTGnrNg:uPvUifVm"
}



