1.0.0
Compatibility
Required content
Changes
MECCHA CHAMELEON
Paint your body, strike a pose, stick to a wall, and disappear into the map — then hunt your friends with a seeker paint gun.
Inspired by MECCHA CHAMELEON
Fan-made tribute — not affiliated with the original game.
Requirements
- Minecraft Java 1.20.1
- Fabric Loader + Fabric API
- Multiplayer: install on every client and the server
Features
Hiding
- Live skin painting — brush, eyedropper, fill bucket
- Pose menu for better camouflage
- Wall / ceiling stick with orbit camera
- Rotation lock (freeze body, look around)
- Freecam during hide prep
- Taunt sound
- Toggle nameplates
Seeking
- Seeker paint gun (right-click to tag)
- Optional ammo (miss costs 1, hit is free)
- No name tags while hunting — spot them yourself
- Hide-points board (how well hiders blend when looked at)
Match flow
- Lobby with Ready (H) + Esc → Chameleon Lobby settings
- Phases: Hide → Hunt → Answer Check
- Arena points: lobby, seeker room, hider spawn, play-area corners
- Custom timers for hide / hunt / results
Modes
- Normal — fixed seekers vs hiders
- Infection — tagged hiders join the seekers
- Double — everyone hides, then everyone hunts (keep your disguise; most finds wins)
Quick setup
- Stand at each spot and run:
/chameleon set lobby/chameleon set seeker/chameleon set hider/chameleon set corner1/corner2
- Esc → Chameleon Lobby — pick mode, timers, seekers, ammo
- Everyone presses H (Ready)
/chameleon start
Default controls
(Remap in Options → Controls → MECCHA Chameleon)
| Key | Action |
|---|---|
| F | Paint mode on/off |
| R | Pose menu |
| V | Eyedropper |
| [ / ] | Brush size |
| B | Fill (in paint UI) |
| Space | Stick to wall/ceiling |
| Shift | Unstick |
| LMB | Rotation lock |
| RMB | Rotate body while locked · fire gun (seeker) |
| 1 | Taunt |
| 2 | Nameplates |
| 5 | Freecam (hide) |
| H | Ready (lobby) |
Hider prep tools work in the HIDE phase. In Double hunt you keep paint/pose/stick and still get a gun.
Commands
/chameleon set <lobby|seeker|hider|corner1|corner2>/chameleon ready/unready/chameleon start/stop/status/chameleon time <hide|hunt|results> <seconds>/chameleon seekers <1-8>/chameleon mode <normal|infection|double>/chameleon ammo <off|1-99>
License
CC0-1.0 — free to use and share.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:W7cxDiLT:GOFGzjQT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:W7cxDiLT:GOFGzjQT"
}

