1.3.0
Compatibility
Changes
Creative/Spectator Mode Fix:
Fixed a bug from previous versions where the MekaSuit would still drain energy from magic damage even when the player was in Creative or Spectator mode.
Enhanced Event Security:
Added a safety flag (receiveCanceled = true) to ensure the shield activates properly even if other mods attempt to cancel the damage event prematurely.
Code Optimization & Cleanup:
Removed obsolete Forge 1.20.1 compilation warnings and streamlined the event class, ensuring cleaner and more server-friendly code.
Cataclysm & Mekanism latest:
The mod was updated to integrate any changes in the latest version of Mekanism and Catalysm.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UrFz5heN:tjKnvl5s"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UrFz5heN:tjKnvl5s"
}

