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0.2.0
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Mellifera 0.2.0
⚠️ Still early and still buggy. This is a work-in-progress release: expect rough
edges, unbalanced numbers and things that break. Do not use it on a world you care
about, and please report anything you hit.
Frames are now made in a machine
- New machine: the Carpenter. The seven special frames are no longer shapeless
crafts - they are worked out of a plain frame, an ingredient and liquid honey,
which finally gives the Squeezer's honey somewhere to go: combs → Centrifuge →
Squeezer → Tank → Carpenter. - The Carpenter repairs worn frames, for a flat 200 mB of honey. A spent Insulation
frame is worth carrying home now. - Frames still work without power; FE just makes the machine eight times faster, as
everywhere else in the mod.
Two new frames for the things you could not control
- Luminous Frame - the hive keeps working after dark.
- Canopy Frame - the hive keeps working through rain.
Between these and the Insulation frame, all three hard stops (temperature, night,
weather) now have an answer, and each costs one of the three frame slots.
JEI
- Pages for the Carpenter (every frame recipe, plus repairs), the Isolator and
the Infuser. The genetics machines had never had one, so serums were effectively
undocumented in game.
Machine windows rebuilt
- All five machine windows are now generated from one source: a single inner panel with
the slots, drive track, output grids and tanks set into it, consistent across every
machine. - The energy gauge is a stack of amber cells instead of a flat red bar, in the same
place as before.
Fixes
- Hives no longer carpet their territory in grass and flowers. The flowering pass was
bone-mealing grass blocks, which spawn whole meadows per hit; it now only nudges
crops and saplings. - Flowering also no longer runs while a hive is stopped - it is gated on the hive
actually working, like everything else.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MnNPhZzD:Y6YcCrnh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MnNPhZzD:Y6YcCrnh"
}

