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0.9.8-SNAPSHOT
Compatibility
Changes
This release focuses on polish, clarity, and operator quality of life.
A new central pulse system now regulates internal mechanics more efficiently. The mod runs calmer and lighter, without changing its conservative behavior.
Visualization has been significantly refined. Influence areas now render with clearer surface and outline effects, making stones easier to understand at a glance. The in-game feedback feels more intentional and cohesive.
Command handling has also improved. All stone-related commands now support autocompletion of existing stone names. You no longer need to remember what you created — the command line suggests and lets you select them directly.
The result is a smoother experience for operators and a more visually coherent world.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vtOQCXON:eMnpjUwl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vtOQCXON:eMnpjUwl"
}

