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Details
4.0.1+1.21
Compatibility
Required content
Changes
v4.0.1 — Feature release + compatibility repair.
Fix (critical): Restores every saved/synchronized gameplay ID to the established asbf namespace while keeping Fabric mod identity, mixin config, JAR name, and client assets under mabf. v3.0.0 incorrectly changed registry IDs to mabf:*, breaking server/client sync.
Features:
- Fletcher metal-arrow trades (hybrid pools across 1.21.x and 26.x)
- UUID-stable metal arrows for skeletons and pillagers
- Potion-tipped metal arrow support
Prism / launcher update: Update from this Modrinth project. Server and client must both use mabf-4.0.1+* JARs for matching MC lines.
All prior 3.0.0 versions stay listed on this project for reference.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1VAchxoV:DdQ1xMC5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1VAchxoV:DdQ1xMC5"
}

