Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
VERSION 4.3.0 ARTILLERY UPDATE [17/10/24] -Added Artillery. Officers and players using new Transceivers can call in artillery strikes from Mortar blocks, Mortar-Mi and Mortar turrets from very long range. -Added Mortar Turret, a heavy Tonk-mounted Mortar. -Added boss battle: [Secret] -Added Mi Engineers. These crafty new Mis enter your world alongside Explorers and Hunters relatively early on. They are independent from Colonies and have their own important buildings to construct. Later in the game they can build Artillery stations and Ambush Beacons. -Added Destroyer. This heavy capital ship has three turrets with which it deals substantial damage to anything you throw at it. Approach with extreme care. -Updated Tonk Turrets. Each Turret is now craftable, has a new model, and has been rebalanced.
-Colonies no longer have Core limits. Colonies now indefinitely expand in terms of structures, though the existing soft cap that increases resource cost of extra Cores stays. Config can change this. -Capturing colonies now puts the colony on a cooldown in which it cannot switch factions, allowing you to capture without penalties. -Doubled the rate of fire of Miridium and Infermium firearms, and improved animations -Increased health of MiKo fighter-bombers 35 -> 45 -MiKo damage slightly increased, but they deal 25% less damage to players -Added firing animations to MiKos and Autocannons -Reduced frequency of Tonkmi voicelines -Increased frequency of Tracker activity -Trackers are more daring -Trackers have a slight health buff 35 -> 40 -Increased amount of naval spawns. -Torpimis deal increased damage to non-player targets -HE shells and mortars deal 25% reduced damage to players
-Removed Mi bridge-building capabilities over water. This is an experimental test. To add a greater focus on naval units!
-Fixed description of Mitopium Gem -Reverted change to block config -Fixed Tracker set target crash while you are flying (line 421 or so) -Fixed at entities.EntityPatrollus$PatrolGoal.m_8037_(EntityPatrollus.java:1051) null pointer -Fixed Mortimi and explosions of shells dealing less damage than intended -Fixed Patrol goal not working -Fixed Mi leaders spawning without equipment -Increased range of Advance order
-Known bug: Tonk Turrets don’t always rotate properly on Corvettes and Destroyers
Files
Metadata
Release channel
ReleaseVersion number
4.3.0Loaders
Game versions
1.19.2–1.19.4Downloads
93Publication date
October 17, 2024 at 2:52 PMPublisher
Lord_Blubbee
Member