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1.4.23
Compatibility
Changes
Version 1.4.23 - BETA
Added: Redstone conduit pipes, with enough variations to cover all possible states:
- Line
- Elbow
- Elbow Edge
- Tee
- Tee Edge
- Cross
- Cross Edge
- Full Cross
Redstone conduit pipes emit a redstone signal to their outputs upon receiving a redstone signal through their input. The signal can come from any source, and the output can power any block that requires redstone, including logic gates themselves.
Added: Redstone Wrench
- The Redstone Wrench has two modes, standard and advanced.
- In the standard state, it can rotate logic blocks and conduit pipes horizontally.
- In the advanced state, it can switch between conduit pipe variants, changing the power input face, and swapping horizontal models for vertical ones.
- Using the Redstone Wrench with Shift drops the logic block or conduit pipe.
Added: Binary Block.
- The binary block has two states, receiver and transmitter.
- In receiver mode, if it receives a redstone signal, it will change its state, but will not replicate the signal.
- In transmitter mode, it will emit a redstone signal to all faces and change its state.
- The transmitter mode overrides the receiver mode and can be enabled by right-clicking.
Added crafts:
- Binary Block: Crafted with a lever, logic gate cladding, redstone lamp
- Redstone Wrench: Crafted with iron and redstone
- Redstone Pipe: Crafted with redstone and logic gate cladding
- Redstone Pipe Variants: Crafted with a redstone pipe on a stonecutter.
KNOWN BUGS:
-
False positives: In some situations, blocks of the same type (except pipe line) may recognize an input signal even with the face not connected:
- Cases have been identified with Elbow and Tee Edge. The reasons behind the bug have not yet been identified, but I am working hard to find and resolve them.
-
Failure to update the redstone signal output in chained blocks: In some situations, the redstone lamp may end up receiving the off signal from the redstone pipes, but not update correctly, remaining on. This behavior has also been observed with other blocks. I am working to find the reason for this problem and fix it.
As soon as the reason behind these bugs is resolved, I will update this version for other versions of Minecraft.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vsQQtUOq:O6LlL8HN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vsQQtUOq:O6LlL8HN"
}

