Tags
Creators
Details
1.1.38
Compatibility
Required content
Changes
MZA v1.1.38:
Modified:
- Crawling zombies now only spawn below layer 0.
- The experimental zombie teleportation system has had its distance modified from 48 to 64 blocks. Zombies less than 64 blocks away from the player (4 chunks) remain in the same position.
- The zombie rendering distance has been reduced from 8 to 4 chunks.
- The base zombie values have been modified:
- daytime_zombie: Health 20 | Attack 4 | Movement speed 2 | Sighting distance 25
- crawling_zombie: Health 10 | Attack 2 | Movement speed 1 | Sighting distance 10
- runner_zombie: Health 8 | Attack 2 | Movement speed 4 | Sighting distance 30
- zeeper_zombie: Health 15 | Attack 2 | Movement speed 1.5 | Sighting Distance 30
Added:
- New Bleeding Effect:
- Bleeding effect scales up to level 6, draining the player's life faster each time according to the level.
- The bleeding effect attracts nearby zombies, increasing the distance according to the effect level (20 to 50 blocks away).
- Entities affected by bleeding are set as priority targets for zombies.
- New Watcher Zombie and Jumper Zombie:
- Watcher_zombie: Health 10 | Attack 04 | Movement Speed 01 | Sighting Distance 80
- Jumper_zombie: Health 20 | Attack 02 | Movement Speed 03 | Sighting Distance 25
Watcher Zombie: Spawns only above layer 100. Immobile, does not move until the player looks in its direction. When attacking the player, its speed increases. If its attack is successful, the watcher_zombie dies, but inflicts 3 bleeding points on the player.
Jumper Zombie: Spawns only below layer zero. Usually crouches to avoid being seen. In combat, it runs towards the player and jumps if it is at least 10 blocks away. Upon hitting the player, the jumper_zombie inflicts a HUNGRY effect and flees to a distance of 12 blocks to jump again.
- Small towns!
- Now, in flatter biomes ["minecraft:plains", "minecraft:birch_forest", "minecraft:taiga", "minecraft:sunflower_plains", "minecraft:savanna", "minecraft:snowy_plains", "minecraft:snowy_taiga", "minecraft:ice_spikes", "minecraft:forest"] it is possible to find generations of small towns. Cities have small, medium, and large houses, markets, and police stations, each with chests available for loot.
- Thanks to Gamingbarns, if you are using Gamingbarn's Guns and Modern Guns, the loot from the chests will now contain weapons and ammunition.
- Zombies also drop ammunition from Gamingbarn's Guns and Modern Guns.
- Now, thanks to the bleeding effect, receiving a regeneration or instant health effect cancels the bleeding effect.
- If the player receives a regeneration effect of the same level as the current effect, Minecraft usually ignores the new effect, so the bleeding is not removed. It is recommended to use fast-acting potions, especially healing items from Gamingbarn's Modern Guns such as syringes, medkits, and bandages.
- Bandages and medkits are now available in the loot of small towns. (If you are using Gamingbarn's Guns and Modern Guns)
Bugs report: midarian.comercial@gmail.com | Threads: @midrianmods | YouTube: @midrianmods
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3XoiTfig:K4AfLaJu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3XoiTfig:K4AfLaJu"
}![Midrian - Zombie Apocalypse [Legacy]](https://cdn.modrinth.com/data/3XoiTfig/70c436f98d8dbed849ae2ec108f352e3b7764dbb_96.webp)

