Tags
Creators
Details
1.2.47
Compatibility
Required content
Changes
Midrian Zombie Apocalypse v1.2.47:
Removed:
- Vigilante Zombie: Removed because it didn't fit with the rest of the game. It was the most annoying and boring zombie.
- Loot Table in small town house chests: Extremely reduced due to the introduction of the new Dropboxes.
- Peaceful creatures such as marine animals, cows, pigs, and other peaceful creatures have been removed to prioritize zombie spawning.
Added:
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New abandoned town structure:
- Now, in addition to small towns, towns with extremely dilapidated small buildings can be found in various biomes.
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Dropboxes:
- Dropboxes are now responsible for survival loot. Found in 5 rarities (Common, Uncommon, Rare, Very Rare, Medical, Military), the boxes drop everything from vanilla items to Gamingbarn's Guns and Modern Guns.
- Dropboxes can be found in all MZA buildings.
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Lootboxes:
- Lootboxes are another way to obtain items. Found in 6 rarities (Common, Ammo, Police, Medic, Military, Food), they are acquired by killing zombies. Lootboxes will return a random item based on its category, but with a higher rarity than Dropboxes.
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Modified: Small towns (with colored houses) are now less abundant on the map.
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Modified: When affected by bleeding, daytime zombies stop walking and start running towards the target.
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Modified: The chance of bleeding from daytime zombies has been increased to 20%.
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Modified: With little reason to mine, Jumper and Crawling zombies now appear on the surface.
Compatibility:
- Players who do not install the suggested mods (Gamingbarn's Guns and Modern Guns) will now only be able to play with Vanilla items. (Not recommended)
- Now, in addition to compatibility with Gamingbarn's Guns and Modern Guns, MZA is also compatible with Farmers Delight, allowing mod items to be dropped via Dropbox.
- Now, if the player is using ETF [Entity Texture Features], the zombies will have varied skins according to their models!
Bug reports: midarian.comercial@gmail.com | youtube.com/@midrianmods | threads.com/@midrianmods
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3XoiTfig:WV5riXZx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3XoiTfig:WV5riXZx"
}![Midrian - Zombie Apocalypse [Legacy]](https://cdn.modrinth.com/data/3XoiTfig/70c436f98d8dbed849ae2ec108f352e3b7764dbb_96.webp)

