0.0.2
Compatibility
Changes
MiiWillisCombatSound - Changelog v0.0.2 - Initial Release ✨ Features
Combat Sounds: Hit and critical hit sounds when attacking entities Crafting Sounds: Sounds for inventory and crafting table crafting Auto Weapon Support: Swords, Axes, Pickaxes, Shovels (Vanilla + Modded) Configurable: All volumes and cooldowns adjustable Client-Side Only: Only attacking/crafting player hears sounds
🎵 Sound Events
hit.ogg - Normal attack sound crit.ogg - Air/critical hit sound inventory_craft.ogg - 2x2 crafting sound table_craft.ogg - 3x3 crafting table sound
⚙️ Configuration
Sound volumes (0.0-1.0) Attack cooldown (default: 10 ticks) Crafting cooldown (default: 5 ticks) Custom weapon items list
🔧 Compatibility
Minecraft 1.20.1 Forge All vanilla tools (auto-detected via tags) Modded tools (TieredItem-based) Custom items (via config)
Developed by: MiiWilli | License: MIT
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C4dhf9BN:kAvLjBBl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C4dhf9BN:kAvLjBBl"
}

