All versions
1.3.0
Release
Ascend: Mind & Motion 1.3.09 months ago 304
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- Added a HUD editor screen (keybind O) to drag, resize, and position the sanity/tempo bars.
- Added client config options for bar size and per-bar X/Y offsets so HUD placement persists.
- Added new insanity-side status effects including vertigo, dread, and blackout triggers.
- Enhanced the insanity desaturation shader with chromatic aberration, glow, film grain, scanlines, and improved vignette/blur shaping for stronger visuals.
- Updated overlay rendering to use the configurable bar sizing/offsets and dynamically position labels/tooltips.
- Removed noisy client logging from the sanity shader handler.
Optional dependencies
Any compatible version
Unavailable version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xGCfuSC3:qSkVskVK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xGCfuSC3:qSkVskVK"
}

