Compatibility
Minecraft: Java Edition
1.16.5
1.15.2
b1.7.3
Platforms
Supported environments
Links
Creators
Details
Licensed ARR
Published 4 years ago
Updated 5 days ago
Changelog
0.10.8
Abilities
- Camera locking (either yours or the enemy's when grabbed) should feel much more responsive now without the rubberbanding when trying to move
Items
- Updated all pants textures so they're actually pants
Mobs
- On normal and easy difficulties Grunts, Brutes, Snipers and Captains will have their detection/follow range cut by 1.5x and 2.0x respectively
- This essentially means they won't detect enemies from too far away and will stop chasing faster
- On normal and easy difficulties Grunts, Brutes, Snipers and Captains will have a lower threshold for what they can target
- If their potential target's power is much lower than theirs they won't actually target it
- Thresholds are difficulty based with easy providing a greater window than normal
- Snipers, Brutes and Captains can no longer spawn around the world spawn
- 256 blocks for Snipers and Brutes
- 512 blocks for Captains
- In both of the above cases mobs that are part of a structure will still spawn, this rule applies only to the open world spawns
- Captains and Notorious Targets got introduced to the concept of personal space, lingering around them for too long will make them angry (this applies even if your threat level is too low or too high for them to normally target you)
- When using mods such as Auto Leveling the rewards given by NPCs will increase with their levels if this reward is higher than their original reward
- All mobs will now spawn with Doriki, Belly and Haki, randomized based on their HP and Attack values
- If they already have values assigned then these randomized values will not be calculated as they're not needed
- This will have 2 main effects, smooth the rewards given by all mobs (vanilla, mine mine no mi as well as other mods) but also protect them from weak haoshoku haki bursts
Commands
/challenge start <target> <id>
command was added which starts a challenge for the target however the target must have that challenge unlocked otherwise it'll fail/events
command added for listing and spawning world events/events start <event>
spawns an event near the user's location, event can benotorious_target
,caravan
orcelestial_dragon
/events list
will simply list all the currently available world events in the world
Config
Village Compatibility
- new compatibility config option added for people who might wanna use mods that expand villages (such as Better Villages)
- it lowers the weights needed for structures added by the mod so they don't spawn everywhere in these expanded villages (specifically the tavern but helps with all structures)
- its not a perfect fix and there might still be instances where structures spawn way too often purely by chance, but at the very least it won't just taverns
- make sure to enable this before creating the world, villages already generated won't be affected by it
Others
- Added 3 new advancement triggers for crews:
set_crew_captain
triggered for the player who becomes the captain of the crew (either by creating the crew or by the original captain leaving)join_crew
- triggered for any player who joins a crewleave_crew
- triggered for any player who leaves a crew
- Probably (hopefully) made the custom biomes not take over the world ? No promises
Addons
- Added a
ModifyDevilFruitEvent
used for addons to add/remove abilities from already existing fruits more easily- This also allows multiple addons to change the same base game fruits (or each others fruits) without causing crashes or incompatibilities
Bug Fixes
Abilities
- Fixed a couple of possible crashes when NPCs used specific abilities on a target that left the game mid combat
- Using
/removedf
will now correctly unmorph the user too - Fixed the new logia block traveling abilities potentially causing players to fly outside of their element blocks
- Karma passive ability is no longer visible in the menu
- Fixed the Drums of Liberation SFX not playing during Gear Fifth, also fixed them not playing for nearby players too
- Fixed Antidote Shot and Virus Zone abilities getting permanently removed after the user dies once
- Gear Fourth flying meter will now be visible only while the ability is active
- Gomu Gomu no Gatling and Bazooka will no longer drop the player down while they're flying using Gear Fourth
- Doku Fugu will now get stopped when starting Venom Demon as they're not meant to be used at the same time
Others
- Fixed challenges speeding up on servers
- Fixed an issue with OFPW that would set a fruit's status to LOST when picking it up while the Empty Hands passive was enabled causing potential fruit dupes to occur
- Fixed the MH5 gas mask not working when equipped in the curios slot
- Fixed ships not spawning around the world when using Terraforged
- Fixed Bounty Hunters not gaining any belly from hunting down Notorious Targets with wanted posters
Files
Metadata
Release channel
ReleaseVersion number
0.10.8Loaders
Game versions
1.16.5Downloads
749Publication date
October 3, 2025 at 2:26 PMPublisher
Wynd
Owner