Changelog
Improvements:
- Mod NPCs will now attack monsters
- Marines will no longer hurt "civilians", this includes all trainers and skypiean civilian/trader (as a side effect Marine players will no longer be able to kill these NPCs as well)
- Design Barrels now share the same hardness as their vanilla counterpart and will also drop it when destroyed
Fixes:
- Haki abilities will no longer get randomly deleted or added on world join
- Fixed a crash with Torikago when the ability was removed from the user's combat bar without the actual cage being removed first
- Fixed a crash when finishing quests via /quest finish in multiplayer
- Fixed a crash caused by Gomu projectiles without an owner
- Fixed morphing abilities displaying a "insufficient space" error while in tall grass or vines
- Fixed morphing abilities still triggering other abilities alt modes despite not being actived
- Fixed the "Crew" button from the Player's UI would not correctly updating after they've created or joined a crew
- Fixed "Renpatsu Namari Boshi" shooting only 1 bullet
- The haki SFX will correctly play when Imbuing haki gets activated by Enma
- Fixed a bug where players could temporarily bypass Enma's imbuing requirement by having the ability on cooldown
- Fixed the "Elemental Flight" ability of Suna, Gasu and Moku spawning particles while in spectator mode
Files
mine-mine-no-mi-1.15.2-0.7.3.jar(12.91 MiB) Primary Download
Links
Details
Licensed ARR
Published 3 years ago
Updated 10 hours ago