All versions
1.16.5-0.10.11
Release
Mine Mine no Mi - 1.16.5 - 0.10.112 months ago 5,068
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
0.10.11
Others
Ability Protection
- Now dimensionally aware
- Increased their max size from 1024 to 59999999 blocks (almost 60 million, that's basically the size of an entire minecraft world, same value as what
/worldborderallows)- Note that even if this was tested and it showed no significant performance loss it was never properly tested under heavy load (such as a real server where people destroy blocks in all parts of the world), bugs regarding block restoration on world wide areas might happen.
- Protections within protections now works more predictably, with the inner most protection being the one to be checked
- To give an example, lets assume there's a small protection within a world wide protection, the world wide protection allows for abilities to be used but the small one doesn't. If the player is within the small one then they won't be able to use abilities.
- Added 2 new props for protections:
player_damagewhen disabled prevents players specifically from taking damage, because of this the previousentity_damagenow affects only npcsmob_spawnswhen disabled prevents npcs from spawning in this protection- Note that due to technical limitations ALL mobs are prevented from being spawned, unlike in the 1.20.1 versions where mods spawned using
/summonor spawned via spawn eggs would still work
- Note that due to technical limitations ALL mobs are prevented from being spawned, unlike in the 1.20.1 versions where mods spawned using
Bug Fixes
Abilities
- Fixed White Out crashing
- Fixed Cien Fleur: Wing not removing fall damage properly while its active
- Fixed the cola gauge not being properly sync'd after drinking an ultra cola
- Fixed Ice Block: Avalanche's description being the same as Ice Saber's
- Fixed Nekkai Jigoku not having a cooldown
- Fixed Kachiage Haisoku not dealing extra damage while in water
- Fixed a bug with out of body abilities where going through portals would insta kill the player
- Fixed players still being able to trade or open certain menus while using out of body abilities
Others
- Fixed cloth config not being recognized when installed
- Fixed the rewards message after completing a challenge sometimes being incomplete
- Fixed opening non-chest containers inside marine structures reducing a player's loyalty
- Fixed the formula that gives doriki/bounty/haki exp from kills not working correctly and giving players less points than they should've
- Fixed an issue where having multiple trainers of different types nearby results in the quests not being properly accepted
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AWGqBEjs:5K6FLhTh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AWGqBEjs:5K6FLhTh"
}
