Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated last year
All versions
3.2.9
Release
Minecraft Calamity 3.2.93 years ago 171
Compatibility
Minecraft: Java Edition
1.19.4
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
6 days have passed, my modeler and texturer is still gone 😂, I’ll have to do everything myself… Changelogs:
- Sunken Sea is now finally a sunken sea
- The Brimstone Crag will now only generate in the nether and no longer in the overworld, since creation of the underworld will be pretty hard
- Demon Eyes will now target you from afar
- Bloatfishes will now try to attack you, it will absorb most of your damage now and turn it into nothing, it will only attack you if you get too close
- Added the Aero Slime, Sea Floaty, Gnasher, Box Jellyfish, Moray Eel (can now obtain Depth Crusher other than a drowned), Wulfrum Gyrator, Cannonball Jellyfish, Jellyfishes, Toxic Minnow, Baby Cannonball Jellyfish
- Added effect: Eutrophication
- Added some starting message
- Added more variation to the menu music
- Drowns now drop the Depth Crusher for a 0.7% chance and in Rev and Death it’s increased to 2%, it’s a hard and long grind if you don’t wanna beat up some Moray Eels, they have a high drop rate tho!
- Added the Flipper
- Fixed Wulfrum Amplifier’s particle
- Fixed the Wulfrum Enemies spawning
- Reworked some Wulfrum AI
- Fixed the KB of all the mobs
- Fixed the ramming of the Aurora Spirit
- Fixed the spawning of all mobs
- Wulfrum Drone will now only shoot lasers when supercharged
- Fixed Lab Turret, it will now protect you if you placed it, or if a player is close, it will be theirs
- Wulfrum Rover will not jump anymore, it will also now increase its defense and show a shield when supercharged
- Wulfrum Hovercraft will now despawn after not attacking something. It will now not shoot death beams
- Made the Abyss take your breath depending on the level, bubble columns are now useless in the abyss. You will now take rapid damage when you’re in air pockets and the damage will not stop when you’re at or below 100HP
- Abyssal Gravel will now generate water over time
- Added ‘Hesitation’ from Heart Plus Up! to the Abyss
- Fixed the color theme of the Abyss. Added the second layer of the abyss, it’s a dimension but you can play around to see how it works.
- Added the 3rd layer of the Abyss, there’s nothing here yet… Don’t go too deep down, you’ll die from either the Abyss’ effects or the void
NOTES:
- Will add those floating islands in the Abyss, will add treasures to the Sulphurous Sea and Abyss.
- Will add more mobs, specially abyss ones. Will add music to the Blizzard
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BfJCm0DI:veeKlqcE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BfJCm0DI:veeKlqcE"
}

