0.0.6
Compatibility
Changes
Added New Mobs!
Classic Pig, Cow, Chicken, Creeper, and Spider. Added Classic Golden Tools, naturally generating Gold Ore, and added Diamond Ore. (I forgot to add it when I added diamonds orignially, but here it is.)
Redid the creative mode tabs to be more faithful to classic vanilla!
Plus added Raw/Cooked versions of Classic Porkchop, Chicken, Beef, and mutton. The mutton is unobtainable in survival until I add classic sheep.
Added Classic apples and a golden variant. I'm still working on the enchanted golden apple.
Added Classic Rotten Flesh. And Classic Bricks.
Finally, added classic wooden door. The sounds are kinda weird because MCreator refuses to let me use custom sounds without playing it's default iron door sound, so until I find a fix for that there's a subtle iron door sound behind the normal wood one. Sorry about that!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DPO9z6Un:SCkFb07p"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DPO9z6Un:SCkFb07p"
}

