
minecraft mob path
Path Mod lets players choose from unique mob-inspired paths, each with its own strengths, weaknesses, passive abilities, active skills, and mob interactions. Become a powerful Warden with Sonic Boom, command Wither Skeleton minions and many more
1.0.0
Compatibility
Changes
š Wither: +10 Hearts, lava immunity, attacks inflict Wither III. Right-click with an empty hand to fire explosive Wither Skulls, or with a Stone Sword to summon friendly Wither Skeleton minions that fight your enemies. Withers ignore you. š Dragon: Right-click with an empty hand to unleash an explosive Dragon's Breath attack. š® Enderman: +10 Hearts, no Ender Pearl damage, receives the Infinity Pearl, and Endermen stay neutral. Water and rain damage you. šļø Elder Guardian: +10 Hearts, underwater breathing, Dolphin's Grace in water, and Shift + Empty Hand fires a Guardian Laser. Guardians remain friendly. š Warden: +20 Hearts, permanent Strength II and Blindness I. Right-click with an empty hand to unleash a Sonic Boom (uses Echo Shards). Wardens ignore you. š¤ Iron Golem: +10 Hearts, complete fall damage immunity, but sinks faster in water. š¦ Bat: Permanent flight, night vision in darkness, sunlight blindness, and right-click while holding an ore item to detect nearby matching ores. š„ Blaze: +5 Hearts, fire immunity, Slow Falling, and right-click with an empty hand to shoot Blaze Fireballs. Water and rain are harmful. š Shulker: +10 Armor and right-click with an empty hand to fire homing Shulker Bullets. šŖ Piglin Brute: +10 Hearts, holding an axe grants Speed I and Strength II, and right-clicking a Piglin opens a custom bartering menu. Piglins remain neutral.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RctnqNSl:8UXphn6M"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RctnqNSl:8UXphn6M"
}
