Tags
Creators
Details
Licensed ARR
Published 11 months ago
Updated 4 months ago
All versions
v0.1.3
Release
Minecraft on Discord v0.1.311 months ago 60
Compatibility
Minecraft: Java Edition
1.21.5–1.21.10
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Changes
- Some Config values were deprecated because it failed during dev
- Removed the default mixins (that were generated when creating the mod), as it was a leftover
Fixes
- Fixed the Mod Menu Crash somehow
- Fixed a bug where the server's name shows even if
multiplayerShowIpis set to false (even if you decide to hide the name in the config) - Fixed a bug where if you get redirected to a completely different server, the status does not know you switched servers (e.g like minehut), this also adds a value to your settings
hideServerOnTransfer(true by default) where it hides your server's name while being in a different server
Added to this version
- Added a screen where for certain config values, if it gets updated, or was removed, shows it to you before you go to the main screen, and will try to update it to your config file
- Added a privacy mode setting, which entirely makes it that you are playing the game with the mod but hide EVERYTHING you are doing to handle privacy, if that's the case for you
- Added a screen where, if the built-in ID or your custom client ID is invalid, it kinda notifies you, which allows to update it, or remove it and use the built-in ID, this also has a value to show while in game
- Added a value (
showTotalPlaytime) where it shows your global play time since minecraft was open instead of resetting it on each menu - Handshake integration with MonServer
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PVnS13Yf:bbJWpKeY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PVnS13Yf:bbJWpKeY"
}

