1.0.6-Release
Compatibility
Required content
Changes
1.0.6-Release
Weapons:
Fragger: A sword that evolves as you get kills. At 10 kills it levels up, and at 25 it hits max power with a custom cyan glint. Right-click uses Immortal Flame to shoot out a massive, expanding ring of fire that ignites and knocks back enemies. Comes pre-enchanted with Sharpness 5, Fire Aspect 2, and more.
Mane Spear: Built for Elytra combat. Ram people while flying to impale and drag them through the air. Regular hits have a 75% chance to either shred their armor, bypass it entirely, or do raw bonus damage.
Gambit & Crucible: Two heavy-hitting maces. Gambit is built for mobility with Wind Burst and Density, while Crucible is pure armor-piercing with Breach IV. Both come pre-enchanted so you don't have to grind for them.
Food:
Dr. Donut: 16 different colored donuts. They give crazy good saturation and you can eat them even when your hunger bar is full. Great for healing mid-fight.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nck8bypW:9MnQrFBX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nck8bypW:9MnQrFBX"
}

