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Details
1.0.0
Compatibility
Changes
Hello, here is the first development version of MineGate.
News:
- Start of a complete overhaul of the mod.
- Added a system for painting blocks and items. (With the integration of painting on certain Minecraft blocks.)
- Added a command for modifying a specific paint layer on a block or item.
- Added a paint palette that allows you to apply a color to a brush in hexadecimal format.
- Added a new placement system for quarters and eighths of blocks.
The painting system is for me a feature that will probably change a lot of things in construction, but also in the customization of hats, books, etc...
Some old features are not present in this version of the mod. This is a « Dev / Demo » version and there should be more in the coming weeks.
If you encounter a problem, please report it on Discord or GitHub.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MjXrTD1M:YuTFvXx3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MjXrTD1M:YuTFvXx3"
}

