v1.1.0.420260530
Compatibility
Changes
MITE:Equilibrium 1.1.0.420260530_Beta
i.整理了近期反馈而进行的一次小型更新
1、开启了荒芜(Desolation)词条后,命令/village不再生效避免给出错误信息,因为此时一定不生成村庄
2、如果玩家因等级达到上限无法再通过打碎晶体获得经验时,则予以提示
3、如果玩家因等级达到上限无法再通过打碎硬币获得经验时,则予以提示
4、如果玩家无法达到合成原版合成台所需的50级经验,则予以提示
5、玩家处于糖尿病效果时,不会因为进食非糖类食物而引起负面效果
MITE: Equilibrium 1.1.0.420260530_Beta
i. A minor update addressing recent feedback.
1.After enabling the advanced difficulty entry "Desolation", the /village command no longer works to avoid displaying incorrect information, because villages will never generate.
2.If a player cannot gain experience from breaking crystals because they have reached the level cap, a message will be shown.
3.If a player cannot gain experience from breaking coins because they have reached the level cap, a message will be shown.
4.If a player is unable to meet the Level 50 experience requirement for crafting a vanilla crafting table, a message will be shown.
5.While under the diabetes effect, eating non-sugar foods will no longer cause negative effects.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| Classic Resource for MITE Equilibrium for 1.1.0_4.zip | Unknown | 4.26 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
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Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ss0GuuSA:QeuYVn5Q"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ss0GuuSA:QeuYVn5Q"
}

