Tags
Creators
Details
1.20.1-1.0.0
Compatibility
Changes
πΎ Mo' Creatures: Nostalgia Edition β v1.20.1-1.0.0 (Stable Release)
The first official stable release for Minecraft Forge 1.20.1 is here!
After multiple beta builds, this version focuses on stability, visual fixes, and long-requested config improvements β including full C2ME support and restored features from classic versions.
β Highlights & Additions
- π§ C2ME support via Sinytra Connector β improves performance on large modpacks and servers
- 𧬠Re-implemented the spawn multiplier system for finer control over spawn rates
- π‘ Added
lightLevelconfig support inMoCreatures.json- π Light Level Guide
- π·οΈ Added proper tags to blocks (ores, leaves, etc.)
- π΄ Added Original Horse Breeding toggle
- Uses legacy breeding delay (~10 minutes) instead of the buffed speeds (~15 seconds)
π Bug Fixes & Improvements
𦴠Mobs & AI
- Fixed invisible hitbox issues on several mobs (no more phantom collision boxes)
- Fixed Shark AI (stuck behavior, targeting)
- π¬ Includes config to enable dolphin attacks, as seen here
- Fixed mob transparency rendering:
- Wings on insects
- Ghost mobs
- Wraiths
- etc
π Mounts & Riding
- Fixed player floating while riding ostriches
- Fixed horse taming logic when using saddles
- Fixed mob descent keybind not appearing in controls (for flying mobs)
π£ Breeding & Drops
- Fixed egg stealing interactions
- Fixed Ancient Ore loot drops
π Wyvern
- Fixed spawning & despawning
- Wyvern lair optimizations
π± Models & Animation
- Fixed Kitty model bugs (kittens spawning underground, broken poses)
- Fixed Werewolf model animation when attacking
β οΈ Known Issues
- Language localization is still incomplete
- Tameable Horses
- Legs sometimes animate like ghosts or flying state, when neither are applicable
- Ghost horse legs don't enter float state unless over air/water
- Biome spawn balancing may still require community feedback for fine-tuning
- Report any other issues via #bug-reports in our Discord Server!
π Config Documentation
- πΎ Main config:
MoCreatures.json
This is the most complete and stable version to date β perfect for servers, modpacks, and long-term worlds!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wygtYIh7:iooDD8bj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wygtYIh7:iooDD8bj"
}

