Tags
Creators
Details
1.20.1-1.0.0.beta3
Compatibility
Changes
π§ͺ Mo' Creatures: Nostalgia Edition β v1.20.1-1.0.0 (Beta 3)
A big cleanup and stability update! Beta 3 fixes a long list of taming, aging, and amulet bugs β alongside proper multiplayer support and the return of some long-lost features.
β New Features & Restorations
- π¦ Turkey breeding now requires both parents to be tamed
- π§³ Moβ Creatures mob chest inventories now show proper container names
- π¬ Reintroduced MoCreatures commands from 1.12.2
π Bug Fixes
π§ Aging & Amulets
- Fixed kitten aging (was using vanilla logic)
- Fixed ghost variant amulets (regular amulets no longer revert ghosts to living state)
- Fixed white winged tiger age resetting when transforming into ghost
- Fixed snake and komodo dragon aging when hatched
- Fixed age desync when storing/retrieving from amulets
π¦ Taming & AI
- Fixed bird sounds and taming
- Fixed elephant taming
- Fixed lion mane visuals (tentatively resolved)
π¦ Animation & Rendering
- Fixed neck rotation logic β no more broken heads on birds and turkeys
- Fixed baby turkeys rendering invisible
- Fixed jellyfish speeds being incorrect
π― Entity Behavior
- Fixed broken mob chests
- Fixed Big Golem build stage, block throwing, and block logic
- Fixed Mini Golem block throw offsets
- Fixed Zebra Music Disc and Cyanide-related crashes (all legacy music keys updated)
π Multiplayer Support
- Fixed a dedicated server crash β multiplayer should now boot and run correctly in Forge 1.20.1 environments.
β οΈ Known Issues
-
Tameable Horses
Legs sometimes animate like ghosts or flying state, when neither are applicable
Ghost horse legs don't enter float state unless over air/water -
Wyvern Dimension
Teleportation back to the Overworld is not restricted to the portal -
Language localization
Still incomplete
Note: If you encounter issues not listed here, please report them in #bug-reports in our Discord Server.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wygtYIh7:yMIXMJJs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wygtYIh7:yMIXMJJs"
}

