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All versions
1.0.0
Beta
Mob Evolution 1.0.05 months ago 347
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
π Mob Evolution Mod β Version 1.0.0 (Starting Point)
π± Core Features
- Custom Elite Hunter Zombie entity
- 30% shock effect on attack (Slowness II + Weakness, 3 sec)
- Basic spawn registration system
- Fabric API compatibility (1.20.1+)
- Modular entity architecture prepared for future evolution stages
π§ Gameplay Scope
- Simple evolution logic foundation
- Server-side effect handling
- Performance-safe attack override
- Basic monster scaling groundwork
β οΈ What is NOT Included Yet
- Boss phases
- Blood Moon events
- Player death adaptive scaling
- Advanced AI behavior tree
- Lore systems
- World difficulty persistence
π Development Goal of This Version
π Establish stable entity framework π Ensure zombie combat modifier works correctly π Provide clean base for Stage Evolution System
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qTLPkfcZ:EQeHvS5k"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qTLPkfcZ:EQeHvS5k"
}

