1.1.0
Compatibility
Changes
Mobs wearing armor trims
Updated release for Minecraft 26.1.2
featuring more configurable parameters.
Now you can exclude specific armor trim materials as well as patterns in the mob_trims.json config file.

An example configuration would be:
{
"probability": 0.75,
"exclusions": {
"materials": [],
"patterns": [
"minecraft:wild",
"minecraft:vex"
]
}
}
Armor on mobs will be trimmed with a 3/4 chance but wild and vex patterns would be excluded.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Nz92lyXi:oawXsXli"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Nz92lyXi:oawXsXli"
}

