1.0-1.21.1
Compatibility
Required content
Changes
Initial release
MobRules v1.0.0 - Initial Release Released for Minecraft 1.21.1 (NeoForge)
Three-Tier Mob Control System
Hostile Mobs: Control spawning of all aggressive creatures
Farm Animals: Manage passive animals and pets
Aquatic Animals: Regulate water-dwelling creatures
Flexible Configuration Options
Each mob category supports three control modes:
Allow All (false) - Normal vanilla spawning
Block All (true) - Completely prevent category spawning
Selective Control (partial) - Use JSON allowlists for precise control
Smart JSON Allowlist System
Automatic generation of allowlist files in config/mobrules/ Pre-populated with sensible defaults for each category Easy-to-edit JSON format using standard Minecraft mob IDs Three separate files for maximum granularity:
hostile_mobs_allowlist.json
farm_animals_allowlist.json
aquatic_animals_allowlist.json
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:e3ZWj3LB:Z1Dj6Ynq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:e3ZWj3LB:Z1Dj6Ynq"
}

