Links
Tags
Creators
Details
1.3.0
Compatibility
Changes
Port to 1.21.1 NeoForge.
Remove raycasting method of finding the block the player is trying to place, which was flawed.
Rewrite item enable and disable system.
Rewrite events.
Remove container/GUI open disable feature, because its too hard to implement without causing issues.
Known issues
Reinit command does not work on dedicated server. I am too lazy to fix this right now, just delete the player's disabled items list, copy the defualt one from <server_root>/config/Mod_Disable/, paste it into <server_root>/world/Mod_Disable_Data and rename it to the correct UUID, which you can find by just disabling and enabling minecraft:air and looking at the name of the generated disabled items list.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WSCtmab9:9rLmWfxP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WSCtmab9:9rLmWfxP"
}

