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Details
1.3.0+26.1
Compatibility
Required content
Changes
2026-06-25 (v1.3.0)
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Adapted to Minecraft 26.2.
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Added volume normalization. The current implementation requires music sources to provide valid LUFS data, so source plugin developers need to expose the relevant field.
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Added a permission for allowing duplicate track submissions.
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Added permission state synchronization between the server and client, so GUI controls now update themselves based on the user's permissions.
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Added in-game error reporting for playback failures, and the current track is now skipped automatically in singleplayer.
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Corrected the key name used when storing toggle rules for singleplayer worlds, fixing an issue where worlds with the same name could overwrite each other's rules.
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Fixed keyboard shortcuts not working while playback was stopped.
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Fixed the HUD cover rotation angle being reset while playback was paused.
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Fixed when adding the current track to local filter, it won't stop immediately.
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Refactored the public API to improve future compatibility. The API version has been raised to 2.1.1, and plugins written for API version 1 must be updated before they can be used again.
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This should be the first public release after passing Modrinth review. Enjoy!
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适配 Minecraft 26.2。
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新增了音量平衡功能。目前的实现需要音源提供有效的 LUFS 数据,请音源开发者在插件中接入相应的字段。
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新增了用于允许重复提交乐曲的权限。
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新增了服务端和客户端间的权限信息同步,现在GUI中的控件会根据用户的权限更新自身状态。
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新增了播放失败时,游戏内的错误报告,并且在单人模式下会自动跳过当前曲目。
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修正了存储单人世界的开关规则时使用的键名称,以修复重名的单人世界的开关规则会相互覆盖的问题。
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修复了播放停止状态下,键盘快捷键失效的问题。
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修复了暂停状态下,HUD 中封面旋转角度被重置的问题。
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修复了添加当前正在播放的乐曲到本地过滤器时,歌曲不会立即停止播放的问题。
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重构了公共 API 以提升未来的兼容性。API版本已提升至 2.1.1,此前为 API 版本 1 编写的插件需要重新适配后才能使用。
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这应当是通过 Modrinth 审核后的第一个公开发行版本,祝使用愉快!
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zdnUiDJK:PTgJlWKA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zdnUiDJK:PTgJlWKA"
}






