Links
Tags
Creators
Details
Licensed MIT
Published last month
Updated last month
All versions
0.1.11-unofficial.4+26.2
Beta
0.1.11-unofficial.4 for Minecraft 26.2last month 300
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Patch release for the unofficial Minecraft Java 26.2 Fabric port of Momentum for Automobility.
Added
- Added working optional Mod Menu integration when YACL is installed.
- Added backward-compatible server-to-client gameplay configuration sync so vehicle physics use the server's settings in multiplayer.
- Added remote brake and drift input sync for automobiles tracked by other clients.
- Added Controlify brake and drift input through Automobility's existing controller bindings.
Fixed
- Restricted client input to the automobile driven by the local player instead of applying static brake or drift state to every loaded automobile.
- Ignored raw brake and drift keys while a chat, menu, or other screen is open.
- Made automatic drift direction deterministic across the client and server and used automobile-specific ground detection on slopes.
- Recovered safely from malformed configuration files, validated unsafe numeric values, and wrote configuration updates atomically.
- Reset key-state synchronization between multiplayer connections and stopped rendering a filled speed bar at zero speed.
Changed
- Moved the default speed HUD position to the upper-right corner for new configurations.
- Kept HUD, camera, and key preferences client-side while treating movement, steering, drift, and cruise behavior as server-authoritative in multiplayer.
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pOgpsBUs:O26Ux8cn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pOgpsBUs:O26Ux8cn"
}

