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1.0.3
Compatibility
Changes
fixed meatmonster drops
the raw_meat can now be cooked in a furnice fixed carrot drill braking copper (still braking the wrong amount of blocks)
added seed wand (u get it from wandering trader)
right click the seed wand on my food monsters to get a seed (this is a way to get food if your finding the mobs to rare just farm them ^_^
mincepie pineapple and meat are grown on farm land
coconut is grown on sand and grows in to a 2 block tall crop (model for the coconut plant is bad will be redoing it later just wanted to push a update to play XD)
the banana will drop its banana bunch same as if u killed it
the apple will drop a apple seed that u place under oak leaves its simmler to the banan bunch (u have to shift click with bonemeal to firtalize it will fix that later)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N0COWN88:PbK1qWs0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N0COWN88:PbK1qWs0"
}![monkeysmod[fabric]](https://cdn.modrinth.com/data/N0COWN88/0390ee766c2125ffa820a0bafca179b8bf761a8e_96.webp)

