0.0.4
Compatibility
Required content
Changes
Majority of features were moved to different categories again! It's advised to delete your current config, so mod could create a new one for you, in order to prevent unexpected behavior and potential crashes.
New
- New Dungeon State Counters:
- Lime: Conduits.
- Light Gray: Torches.
- Zenith: Broken Spawners Contribution Counters, total & per-floor.
- Added a new Optimization category. Added new "Stop Spawner Block Entity Rendering", which skips rendering for all entities inside the spawners.
- Added a number property for an offset variable for circular drawing(s) (e.g. Abilities HUD).
- Added a color property for Monumentum's messages.
- Added a number property for max width of the Action Bar HUD Relay.
- Custom Tablist's boxes are now displaying total amount of entries.
- Almost every message output now has a sound feedback depending on the "mood" of the message.
Fixes & Improvements
- Fixed most of edge cases related to Worldshaper's Loom Highlight.
- Fixed Action Bar HUD Relay not being able to be disabled.
- Fixed Custom Tablist's sections not being rendered, if there was no reason to do so.
- Fixed Players Vitals displaying vitals for bosses. (e.g. Aurora).
- Optimized in-world rendered features and their logic (e.g. Compass & ToV Features).
- Optimized & Improved Custom Tablist rendering & parsing logic.
- Optimized Abilities Circle rendering & logic.
- Optimized Players Vitals logic.
- Optimized Effects HUD Relay rendering.
- Internally reworked, and potentially optimized both logic and rendering for all the GUI/HUD Features.
Other
- Almost every service & provider is now able to be turned off.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hqGm3JHv:qvLqvcvn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hqGm3JHv:qvLqvcvn"
}

