1.1.0
Compatibility
Required content
Changes
Improved Morbid Harvester Arm Textures contrast
- Balance Changes for Morbid
Heal on Kill (Difficulty scales heal per kill)
Damage (On easy Stays the at 30 but on medium and hard its 40 and 50)
Death Damage 10 ->20
Defence (Easy and Normal Stays the Same, but on hard it has its defence doubled)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zlBtQy7g:Hq2GAiWQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zlBtQy7g:Hq2GAiWQ"
}

