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1.4.1.6
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Changes
1.4.1.6
Fixed melody plushie health change
Recall potions can now be found in dungeon loot
Made cobalt/obsidian/ankh shields able to be used as normal shields with the same functioanlly as if they were equipped in a curio slot
Shields can be repaired with iron/obsidian/obsidian
Added new models for the shields to fit vanilla (models are subject to change)
Made all quivers have a 20% chance to not consume arrows upon firing (works with spartan weapony bolts)
Made some artifacts fire resistant
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pw7I8DWj:sZthJmfk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pw7I8DWj:sZthJmfk"
}

