Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog
✨ All default tameable entity names are now configurable.
✨ Fixed many messages that were hard-coded in the mod.
They are now available in the language files, allowing them to be translated.
✨ Changed the way the Castle/Pyramid rarity configuration works; it now uses a percentage chance.
✨ Castle chests now work using Loot Tables instead of always containing the same loot.
🐛 Fixed some issues with the Shrink Ray and Grow Ray.
🐛 Fixed the Bubble Scum's position when it is on a player's head.
🐛 Fixed "ghost" blocks being created by the Evil Egg.
🐛 Fixed an issue where heart particles would spawn instead of smoke when failing to tame a camel.
🐛 Fixed the position of the sword in the Castle King's hand.
🐛 Removed step sounds for the Robot Ted (it floats).
🐛 Thieves are now smarter when trying to run from you.
🐛 Fixed the severe lag caused by Blorps.
🐛 Fixed an issue where the Bum would always drop iron shovels.
🐛 Fixed the Bum reverting to its original texture after a world reload.
🐛 Fixed the Zebra Armor's missing textures.
🐛 Fixed Castles generating without a Fire Gem inside them.
🐛 Fixed Tombstone text rendering.
🐛 Fixed the Tombstone's bounding box.
🐛 Fixed a vulnerability that allowed anyone to instantly level up a tamed pet to level 20 using hacked packets.
🐛 Removed some unusual entity spawn checks.
🐛 Fixed Mummies and Baby Mummies not having zombie arm animations.
🐛 Fixed Growbot Gregg hitting itself with the Grow Ray.
🐛 Fixed Growbot Gregg targetting non-growable or fully-growth entities.
🐛 Fixed Growbot Gregg face model not rotating together with its head.
🐛 Fixed Evil Snowman growing instead of shrinking in hot biomes and shrinking instead of growing in cold biomes.
🐛 Fixed the Fire Gem range.
💥 Removed the Dev Ray Gun.
💥 Removed the auto-update feature.
💥 Disabled the VHS & Money Man and the VHS Tape/VHS Hammer.
🔯 We will focus on finishing the main mod before starting to add new content.