1.3.1
Compatibility
Changes
This version (1.3.1 for 1.21.1 neoforge) is the same as version (1.3.0 for 1.21.4 neoforge) since 1.21.1 does not add pale oak, but I do not want to confuse the names for different versions of the game
- Added the spawn of deepslate pebbles and cobbled deepslate pebbles underground
- Improved localization for English
- Improved generation performance
- All content registries have been changed
- Reduced the amount of pebbles in the plains, savannah and river biomes, as well as many other biomes
- Now sandstone pebbles appear in the savannah and in small quantities on the plains and in forests
- Fixed a bug where rocks and branches would only appear on grass blocks
- Fixed a bug due to which Russian localization didn't worked partially
- Fixed an issue where rocks and branches would not spawn on the beach.
Many other minor bugs have been fixed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cxtgDn6c:3jgn6Pwv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cxtgDn6c:3jgn6Pwv"
}

