0.3
Compatibility
Changes
V0.3 RELEASE added dirt armor-when wear gives slowness 2 added new effect[nofalldamage] added iron_block pickaxe,axe,sword,shovel,hoe added stone_armor added ruby_armor added clay_armor added clay_block_armor added cobbled_depslate_armor added bedrock armor-when wear gives fire_resistance,nofalldamage,regeneration,jump boost,slowness,resistance added leavess_armor-when wear gives nofalldamagae,regeneration added bricks_armor added apple_armor-when wear decreases exhaustion by 0.09 info here: https://minecraft.fandom.com/wiki/Hunger#Exhaustion_level_increase added Raw_Iron_Block_Armor added Iron_Block_armor added granite_armor added Diorite_armor added end_stone_armor added crying_obsidian_armor-if weared add fire_resistance,regenerations,strenght added sand_armor added Red_Sand_armor added paper_armor added Netherite_Block axe,shovel,hoe,Pickaxe[when in hand gives haste 2],sword[set enemy on fire for 10s when in hand gives strength,resistance]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IzP1jEnQ:lhJsXsAe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IzP1jEnQ:lhJsXsAe"
}

