
More Useful Tables
ArchivedAvailable in CurseForge and Modrinth. This mod add a new equipment, blocks, and more. (Available Only to Version 1.21.1 & 1.21.5 Neoforge) (Recomended Resource pack: Luminous Core UI for M. U. T. [Only v3.0.0 Beta 2+])
3.3.0
Compatibility
Changes
Hi, welcome to 1st update of the year 2026 and wished u a happy new year and a good day for you all. here's the changelog for v3.3.0
Changelog v3.3.0
Added:
-
Added Ability for Sapphire Bat (Ice Breath)
-
Added Ruby
-
Added Ruby Template (Equipment Template)
-
Added Cryolume Armor, per piece gives different ability that makes you like Aquaman
Changes:
-
Change the name of Sapphire Upgrade item, from Weapon Template to Equipment Template
-
Change the code/procedure of Frozen Lock Ability to make items not be affected
Fixes:
-
Fix the name of Enchanted Cryolume Apple name
My Recommended Trims for Cryolume Armor
(Recomended Armor Trims Combo: Helmet(Flow) Gold, Chestplate(Silence) Gold, Leggings(Tide) Gold, Boots(Coast) Gold)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Er3iDCcU:INquqGsp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Er3iDCcU:INquqGsp"
}
