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Details
Licensed MIT
Published 2 years ago
Updated 2 years ago
All versions
1.1.1
Release
More Warden Gamerules 1.1.12 years ago 94
Compatibility
Minecraft: Java Edition
1.19
Platform
Fabric
Supported environments
Server-side
Singleplayer
Required content
Any compatible version
Changes
Version: 1.1.0 Fixed bugs:
- Warden not spawning with emerging animation when spawned by shrieker.
- Warden immediately attacks the player again after disabling his shield.
Changes:
- When warden targets an entity for the first time or a new entity and the value of the "sonicBoomCooldown" gamerule is set to 40 the first sonic boom cooldown is going to be 200. If the value is not set to 40 then the first cooldown is going to be set to: gamerule value * 5.
Version: 1.1.1 Changes:
- Updated mod description and icon.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RYhDQpUH:SsM6aVXi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RYhDQpUH:SsM6aVXi"
}

