1.0.1
Compatibility
Changes
更新内容: 【体验优化】 优化了部分生物的碰撞箱位置与判定范围。调整后,角色的交互判定将更加精准,大幅减少了因模型判定偏移产生的“穿模”或交互卡顿现象。 【新生物登场】 全新生物——【鮟鱇鱼】 正式加入游戏! 这种栖息于深海的奇特生物正等待您的发现。请前往特定水域,与这位提着“灯笼”的深海隐士来一次亲密接触吧。 【Version Update】Optimization & New Addition Update Notes: [Experience Optimization] Adjusted the position of hitboxes for certain creatures. Following this adjustment, interaction hitboxes are now more precise, significantly reducing issues such as clipping or interaction stutter caused by misaligned model collision. [New Creature] New Creature — [Anglerfish] has been added! This unique deep-sea dweller is waiting to be discovered. Venture into specific waters and encounter this deep-sea hermit with its own “lantern.”
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AHQBsECa:c1XBiMOI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AHQBsECa:c1XBiMOI"
}

