Tags
Creators
Details
Licensed Unlicense
Published 4 years ago
Updated 3 days ago
All versions
2.0.0
Release
Movement Plus 2.0.0 [Fabric]3 months ago 32
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
2.0.0
Full rewrite for Minecraft 1.21.1 as a multiloader mod (NeoForge + Fabric) on Architectury.
Added
- Fabric support (requires Fabric API, Architectury API, and Forge Config API Port)
- NeoForge support (requires Architectury API); LexForge is no longer supported
- Movement speed multiplier option
- Swim speed multiplier option and a
movement_plus:swim_speedplayer attribute for equipment/mods to hook into - In-game config screen (native on NeoForge; via Mod Menu on Fabric)
- German translations
Changed
- All gameplay options are now multipliers applied as attribute modifiers, so they compose with other mods instead of overwriting attribute values; a multiplier of 1 leaves the attribute completely untouched
stepHeight/stepHeightSneakingare replaced bystepHeightMultiplier/stepHeightSneakingMultiplierjumpHeightBoost(potion levels) is replaced byjumpPowerMultiplier; fall damage compensation now uses the vanilla safe fall distance attribute
- The custom
jump_heightattribute has been removed in favor of vanilla'sgeneric.jump_strength(exists since 1.20.5); the jump power mixin is gone - Server config values now sync to clients through a dedicated packet, keeping client-side jump prediction accurate on any server
- The mod API has been slimmed down to the midair jump events (
MidairJumpEvents), now implemented as Architectury events; the input event API and attribute provider API have been removed - Config file moved from
world/serverconfig/toconfig/(NeoForge convention since 1.20.5)
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Zg4Gfb1a:MLr6PPdo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Zg4Gfb1a:MLr6PPdo"
}
