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Licensed LGPL-2.1-only
Published 2 months ago
Updated 3 months ago
All versions
0.4.7
Alpha
Boat Racers3 months ago 1,093
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Changes
MrCrayfish's Device Mod - Continued
New Features
- Re-enabled and improved the Boat Racers application.
- Added a proper world selection menu for Boat Racers with multiple save slots.
- Added Save / Open / Delete / Export actions for Boat Racers worlds.
- Boat Racers worlds can now be exported into the Device Mod File Manager as
.brwfiles. - Exported Boat Racers worlds can be opened again from File Manager.
- Boat Racers save slots are now automatically backed up into File Manager so they can survive game restarts.
- Added a folder picker when exporting Boat Racers worlds.
- Improved Boat Racers UI with icon-based buttons.
- Added WASD controls for Boat Racers.
Improvements
- Improved Boat Racers editor layout.
- Restored layer toggles for BG / FG / Player.
- Fixed several UI elements overlapping the Device OS taskbar.
- Improved save slot handling and slot status display.
- Boat Racers now uses a cleaner save format for exported worlds.
Fixes
- Fixed Boat Racers saves disappearing after restarting the game by restoring them from exported
.brwfiles. - Fixed broken Boat Racers export menu layout.
- Fixed multiple Boat Racers UI alignment issues.
- Fixed broken/unfinished Boat Racers save/load behavior.
- Fixed several small rendering and interaction issues in the Boat Racers editor.
Notes
This update focuses mostly on restoring and expanding unfinished Boat Racers functionality from the original mod while keeping the classic MrCrayfish Device Mod style.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8sWwPfkr:xS1htElf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8sWwPfkr:xS1htElf"
}

