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0.3.2-fabric
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Required content
Changes
What's New
New Command: /mvs structure list [filter]
Dumps ALL structures in your game to a file - perfect for discovering what structures you have available.
Output: local/mvs/structure-list-<timestamp>.txt
Filter examples:
/mvs structure list- All structures/mvs structure list bca:*- Only BCA structures/mvs structure list *village*- Structures with "village" in name
Output format:
=== minecraft (23 structures) ===
[minecraft:villages]
minecraft:village_plains
Biomes: #minecraft:has_structure/village_plains
weight: 1 (normalized: 25)
Breaking Change
/mvs structure list → /mvs structure pool
The old command that showed structures in your MVS config pool has been renamed to /mvs structure pool for clarity.
Full Changelog: https://github.com/rhettl/multi-village-selector/compare/v0.3.1...v0.3.2
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:35BiK2KV:8ToROEcn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:35BiK2KV:8ToROEcn"
}

