All versions
2.5.0
Release
MultiHuD 2.5.03 months ago 27
Compatibility
Minecraft: Java Edition
26.2
26.1.x
Platform
Fabric
Supported environments
Client-side
Changes
Changelog
Added
- Split the Armor HUD into 4 independently draggable elements (Helmet, Chestplate, Leggings, Boots) for maximum layout customization.
- Individual settings for each armor piece, including a durability text toggle and a side selector (LEFT / RIGHT of the icon) to fit next to the hotbar.
- Dynamic color scaling for armor durability values (Green → Yellow → Red based on durability %).
Changed
- Overhauled the configuration menu with a premium dark theme and emerald green accents.
- Redesigned the main menu as a split-pane interface: a Profile management sidebar on the left and a scrollable HUD Elements list on the right.
- Modernized all buttons, toggles, and sliders with glowing hover states, dark panel surfaces, and colored state lines.
- Translated all GUI screens, descriptions, toggles, and sliders from Turkish to English.
- Removed the old durability bar and spacing options from the Armor HUD for a cleaner, more compact look next to the hotbar.
Fixed
- Fixed crashes on Minecraft 1.26.1+ caused by mouse button handling and effect rendering compatibility issues.
- Fixed coordinate offsets and misaligned bounding boxes and hover badges in the HUD Editor screen.
- Fixed the Inventory HUD displaying the main inventory rows upside down.
- Fixed the Server HUD showing generic server list names instead of the actual connected server IP address.
- Fixed Potion HUD effect icons rendering invisibly due to incorrect draw call dimensions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xhzq6cgH:wGRwUQwd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xhzq6cgH:wGRwUQwd"
}

