0.10.63-alpha
Compatibility
Required content
Changes
Summer Update
Big drop of features to cool down to
New Festival Track
Moog City (Epic Remix) by SirTeacup | Difficulty ★★★☆☆ Early access
Changes:
-
Backported 26.2 music disc 'Bounce' by fingerspit; obtained through mystery disc.
-
New music disc aurora by Avonrift, run your favorite shaders pack and watch the aurora borealis in the Arctic or Antarctic regions of your world. Recommended and popular low performance shader (Complementary): https://modrinth.com/project/HVnmMxH1
-
Fixed the tooltip for Disc Packs. Yes, it actually displays the song not just 'Music Disc' now.
-
New level stat to flex, more functionality coming later; just getting the basics now for future systems.
-
New way to scrap spare music discs through the stonecutter (Testing phase, the idea being for other disc mods allowing blank disc capabilities Looking for feedback if it should stay or not).
-
Small optimizations of old code better multiplayer support, there was a surprising amount of bugs so I'm sure I haven't caught them all.
-
Improved overlay for playing a song. For some reason gametime is very finicky and so the time left for the song isn't set up yet (gave up after 6hrs but ill likely try again..).
-
Crediting the correct artist for the caution and crisis remix of Sweden.
New Layout Maps
- Victory - Nether Fortress
- Moog City - Dripstone Cave
- All Sweden Songs will remain as the snowy village.
Bug Fixes:
- Fixed joining by jumping over the barrier again...
- Fixed major bug with dying in the void and staying in adventure mode permanently.
- Fixed MMR and completion stat inconsistencies.
- Remove JEI roll for disc otherside in mystery disc.
- Remove unobtainable tag from Sweden (Caution & Crisis) disc.
- Added JEI for Sweden (Caution & Crisis) disc.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XdyMbYT5:1R1VI4Yv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XdyMbYT5:1R1VI4Yv"
}


