Creators
Details
Licensed MIT
Published 8 months ago
Updated last month
All versions
2.1.0
Release
Mutant Skeleton Armor Tweaks 2.1.08 months ago 382.6K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
v2.1.0
Mutant Skeleton Skull is now compatible with Eldritch End's infusions (Thank you ImEden6 for the feature!)
- Fixed the logic in SmithingMenu to ensure the Mutant Skeleton Skull correctly identifies as a HEAD slot item during infusions, preserving all NBT data and Tierify attributes.
- Modular Mixins: Moved compatibility logic to an optional, isolated mixin configuration (required: false) with a dedicated plugin check. This prevents the mod from crashing if Eldritch End is missing or if classloading loops occurs.
Other changes
- Added #prominent:limit_8 tag to the entire Mutant Skeleton set
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tFH21o8r:HVdTYgjw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tFH21o8r:HVdTYgjw"
}

